About Me:
I have a degree in Computer Science and I have been a software engineer at Electronic Arts
for almost 7 years. My primary focus has been in the Build and Release Engineer area. However,
I have also taken on responsibilites in the Shell (using Unreal 3), Localization and other pipelines,
Installers, creating game packages for Valve for release onto Steam, and Design scripting
and support. While at EA, I have shipped/worked on the following titles:
- Command and Conquer 4: Tiberium Twilight (PC)
- Commanders Challenge (Xbox 360, PS3)
- Tiberium (Xbox 360, PS3, PC)
- Command and Conquer 3: Kane’s Wrath (Xbox 360)
- Medal of Honor: Airborne (Xbox 360, PC)
- Command and Conquer 3: Tiberium Wars (Xbox 360, PC)
- The Lord of the Rings: The Battle for Middle Earth II (Xbox 360)
- Medal of Honor: Pacific Assault (PC)
- Medal of Honor: European Assault (PS2, Xbox, GC)
- Medal of Honor: Rising Sun (PS2, Xbox, GC)
Unfortunately, I was part of EA's recent layoffs so I am in the process of finding a new job.
Fortunately, however, being laid off has given me the time to further my professional development
by doing projects like these :)
If you have any questions or know of any relevant engineering positions, please feel free to
contact me at darryllrohr@gmail.com :)
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